The Buried Sea

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The Buried Sea
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The expansion was released on February 13, 2007 and is the 13th expansion for EverQuest. The expansion starts in Katta Castellum and branches off into various zones connected to it. Katta Castellum itself is one big fortress with a surrounding area that has teleportation pads, that can be all connected together by finishing a few quests.

There are a few raid zones and several instanced zones. Solteris is the "end zone" for this particular expansion, and it will require a very high level guild to reach it.

Contents

Factions

Combine Empire Merchants
Blacksail Smugglers

Spells

Much like it was in The Serpent's Spine, spells come in 3 ranks. However, instead of spells being attainable only by drops, they are now purchased from vendors. Currency needed to buy these spells are obtainable in different ways.

Rank 1 spells are purchased from Halon Griere, a merchant in the The Buried Sea zone. Doubloons are the currency he accepts.

Rank 2 spells are purchased from traders in Katta Castellum. Your class will determine who you purchase from. For these Merchants, you will need the currency called Orux.

Rank 3 spells are purchased also from traders in Katta Castellum, however the currency these specific traders use is called Phosphenes. They are obtained only from raids.

Go here to see the spell listings for all classes in The Buried Sea

Zones

Progression

link to quest in buried sea here


Skeletal Hand Quest walkthrough http://samanna.net/eq.progression/prog.tbs.skeletalhand.shtml

Katta Portals Quest http://samanna.net/eq.progression/prog.tbs.portals.shtml

Solteris Access http://samanna.net/gen.info/prog.tbs.shtml